Daniel Strömblad

Engine Programmer

Hi! I’m Daniel, an aspiring engine programmer.
I have studied at LBS Kreativa Gymnasiet and currently studying at The Game Assembly. I enjoy math, problem solving, system architecture and creating intuitive design, and programming… and games (especially Minecraft).

Skills

C++ | C# | DirectX 11 | MonoGame | Unity | Git | Perforce (P4V) | Scrum

Specialization

Group Projects